Rounds won by segment
Each box: win % ยท rounds played ยท league rank ยท times it comes up per map ยท green above the 50% average, red belowEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the โ/mapโ figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% โ a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.
Cores in 1600m 24 gate WTA
โ close- Jenny Was a Friend of Minewon 0 of 8 (avg 4.2%) ยท league rank Top 1% (8.0%)
- Walter Whitewon 0 of 3 (avg 4.2%) ยท league rank Top 2% (7.3%)
- Save the Clock Towerwon 0 of 11 (avg 4.2%) ยท league rank Top 4% (6.5%)
- Quick Swagwon 0 of 8 (avg 4.2%) ยท league rank Top 11% (5.7%)
- Rare Externalwon 1 of 11 (avg 4.2%) ยท league rank Top 13% (5.5%)
- Cyber Titanwon 1 of 6 (avg 4.2%) ยท league rank Top 17% (5.3%)
- Memorable and Uniquewon 0 of 11 (avg 4.2%) ยท league rank Top 28% (4.6%)
- Rare Larrywon 0 of 11 (avg 4.2%) ยท league rank Top 30% (4.6%)
- Archer's Riddlewon 0 of 8 (avg 4.2%) ยท league rank Top 35% (4.3%)
- Can I Get a 14?won 0 of 5 (avg 4.2%) ยท league rank Top 39% (4.1%)
- The Golden Manwon 0 of 3 (avg 4.2%) ยท league rank Middle (3.8%)
- Going for 2won 1 of 8 (avg 4.2%) ยท league rank Middle (3.6%)
- Thundering Firewon 0 of 3 (avg 4.2%) ยท league rank Middle (3.6%)
- Perseus Spiritwon 0 of 11 (avg 4.2%) ยท league rank Middle (3.5%)
- Water Towerwon 0 of 8 (avg 4.2%) ยท league rank Bottom 37% (3.0%)
- Be Goodwon 1 of 11 (avg 4.2%) ยท league rank Bottom 32% (2.8%)
- Juicy Swagwon 0 of 3 (avg 4.2%) ยท league rank Bottom 14% (2.2%)
- Jasper's Moneywon 0 of 3 (avg 4.2%) ยท league rank Bottom 14% (2.2%)
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27โ30).