Rounds won by segment
Each box: win % ยท rounds played ยท league rank ยท times it comes up per map ยท green above the 50% average, red belowEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the โ/mapโ figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% โ a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.
Cores in 2200m 16 gate WTA
โ close- Save the Clock Towerwon 3 of 28 (avg 6.3%) ยท league rank Top 30% (7.3%)
- Walter Whitewon 1 of 28 (avg 6.3%) ยท league rank Top 30% (7.3%)
- Be Goodwon 1 of 24 (avg 6.3%) ยท league rank Top 34% (6.8%)
- Lawyer Upwon 1 of 24 (avg 6.3%) ยท league rank Middle (6.1%)
- Rare Larrywon 1 of 16 (avg 6.3%) ยท league rank Middle (5.4%)
- Rare Externalwon 0 of 20 (avg 6.3%) ยท league rank Middle (5.2%)
- Thundering Firewon 1 of 16 (avg 6.3%) ยท league rank Bottom 39% (4.7%)
- Heads Will Rollwon 0 of 2 (avg 6.3%) ยท league rank Bottom 37% (4.5%)
- Memorable and Uniquewon 0 of 16 (avg 6.3%) ยท league rank Bottom 35% (4.4%)
- Steel Stormwon 0 of 12 (avg 6.3%) ยท league rank Bottom 26% (3.9%)
- Pre Approvedwon 1 of 12 (avg 6.3%) ยท league rank Bottom 24% (3.8%)
- Jasper's Moneywon 0 of 12 (avg 6.3%) ยท league rank Bottom 24% (3.8%)
- Perseus Spiritwon 0 of 4 (avg 6.3%) ยท league rank Bottom 22% (3.7%)
- Babs Kramerwon 0 of 10 (avg 6.3%) ยท league rank Bottom 15% (3.5%)
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27โ30).