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Rounds won by segment
Each box: win % ยท rounds played ยท league rank ยท times it comes up per map ยท green above the 50% average, red belowEach cell: share of rounds won in that segment, the number of rounds, and how often it comes up per map. Grey = few rounds; blank = that segment isn't on any map. Click a cell to see which cores ran it.
Cores in 1800m 12 gate madness
โ close๐Elkins Racing๐
- Walter Whitetop 3 0 of 3 (avg 25%) ยท league rank Top 14% (30%)
- Save the Clock Towertop 3 0 of 2 (avg 25%) ยท league rank Top 19% (30%)
- Be Goodtop 3 0 of 3 (avg 25%) ยท league rank Middle (27%)
- Heads Will Rolltop 3 0 of 3 (avg 25%) ยท league rank Bottom 38% (25%)
- Rare Externaltop 3 0 of 3 (avg 25%) ยท league rank Bottom 37% (25%)
- Rare Larrytop 3 0 of 2 (avg 25%) ยท league rank Bottom 28% (23%)
- Thundering Firetop 3 0 of 1 (avg 25%)
- Glistening Thundertop 3 0 of 1 (avg 25%)
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01.