Compare with
Each core's best 3 races and up to 3 where it's below average (3+ races there).
| Core | Races | Earns the point | Best races | Needs work |
|---|---|---|---|---|
| Archer's Riddle | 50 | 1.4× avg | ||
| Save the Clock Tower | 42 | 1.1× avg | ||
| Can I Get a 14? | 40 | 0.9× avg | ||
| Jenny Was a Friend of Mine | 36 | 1.2× avg | ||
| Water Tower | 32 | 0.7× avg | ||
| Be Good | 30 | 0.8× avg | ||
| Rare External | 30 | 0.0× avg | — | |
| Open Your Eyes | 30 | 0.4× avg | ||
| The Golden Man | 30 | 1.4× avg | ||
| Going for 2 | 24 | 0.4× avg | — | |
| Jasper's Money | 24 | 0.4× avg | — | |
| Rare Larry | 24 | 1.3× avg | ||
| Archer's Iridium | 22 | 0.9× avg | ||
| Perseus Spirit | 22 | 0.0× avg | — | |
| Memorable and Unique | 22 | 1.0× avg | — | |
| Arc Raider | 20 | 0.6× avg | ||
| Golden Thunderbolt | 20 | 0.6× avg | ||
| Cyber Titan | 18 | 2.8× avg | ||
| Juicy Swag | 16 | 1.0× avg | ||
| Juicy Lady | 14 | 3.1× avg | ||
| Swarley | 12 | 1.4× avg | — | |
| New Slang | 8 | 1.0× avg | — | |
| Quick Swag | 8 | 2.9× avg | — |
Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.
KING SHELDIKAR: Power 66.3, #1. A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).