Team report · Pro league · alpha

🏁Elkins Racing🏁

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Each core's best 3 races and up to 3 where it's below average (3+ races there).

CoreRacesEarns the point
Archer's Riddle501.4× avg
Save the Clock Tower421.1× avg
Can I Get a 14?400.9× avg
Jenny Was a Friend of Mine361.2× avg
Water Tower320.7× avg
Be Good300.8× avg
Rare External300.0× avg
Open Your Eyes300.4× avg
The Golden Man301.4× avg
Going for 2240.4× avg
Jasper's Money240.4× avg
Rare Larry241.3× avg
Archer's Iridium220.9× avg
Perseus Spirit220.0× avg
Memorable and Unique221.0× avg
Arc Raider200.6× avg
Golden Thunderbolt200.6× avg
Cyber Titan182.8× avg
Juicy Swag161.0× avg
Juicy Lady143.1× avg
Swarley121.4× avg
New Slang81.0× avg
Quick Swag82.9× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

KING SHELDIKAR: Power 66.3, #1. A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).