Compare with
Losing the most points
- 2200m 24 gate madness 20% · 11th of 12 · 10 rounds
Winning the most points
- 1200m 22 gate WTA 67% · 4th of 12 · 6 rounds
Maps, best to worst
Strongest cores
- Juicy Lady3.1× avg · 14 races
- Cyber Titan2.8× avg · 18 races
- Archer's Riddle1.4× avg · 50 races
Cores that need work
- Rare External0.0× avg · 30 races
- Perseus Spirit0.0× avg · 22 races
- Open Your Eyes0.4× avg · 30 races
Next match: vs KING SHELDIKAR
Matchup heat map →Map plan · Power edge per map
- Anchor · pick-7.3
- Measure-7.7
- Glory-9.0
- Miracles · eliminate-13.8
Who to field on Anchor
- 1000m 1v1: Golden Thunderbolt, New Slang
- 2200m 1v1: Jasper's Money, Be Good
- 1200m 6 gate madness: Golden Thunderbolt, Arc Raider, New Slang
- 1400m 1v1: —
Record by map
| Map | Maps W-L | Rounds for / against |
|---|---|---|
| Anchor | 2-2 | 53 / 55 |
| Glory | 0-4 | 50 / 64 |
| Measure | 1-3 | 48 / 60 |
| Miracles | 1-1 | 25 / 25 |
Roster · 23 cores
Save the Clock TowerNew SlangBe GoodPerseus SpiritJasper's MoneyGolden ThunderboltArc RaiderJenny Was a Friend of MineJuicy SwagMemorable and UniqueRare ExternalRare LarryWater TowerThe Golden ManQuick SwagJuicy LadyGoing for 2Can I Get a 14?Open Your EyesSwarleyCyber TitanSolar QueenGranite Sovereign
“× avg” = how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season. The full breakdown is under Heat map and Cores.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).