Compare with
Power
50.5
24th of 40 on Miracles
Standings
—
Matches
—
Next match
None scheduled
Best map
Glory
Power 54.7 · 13th · 9–5
Worst map
Miracles
Power 50.5 · 24th · 1–4
Above average
Measure
Power 53.6 · 16th · 6–6
Average
Anchor
Power 51.0 · 21st · 8–6
Where do we lose the most points?
2000m 22 gate WTA40%
1800m 24 gate madness42%
1600m 22 gate WTA40%
Where we win them
1400m 22 gate WTA83%
1400m 24 gate madness60%
1000m 22 gate WTA54%
Next match: what do we pick, ban and field?
No match on the schedule yet.
Are we good enough at…
About average
52% of rounds · 19th of 40 · 27 rounds
0%league average 50%100%
Which cores are costing us?
Patti Mayonnaise0.0× avg
Power Bar Swindle0.0× avg
Can I Get a 14?0.0× avg
Carrying us
Save the Clock Tower1.7× avg
Lawyer Up1.6× avg
Marty McFly1.3× avg
Where are they better than us?
Pick a team to compare with.
Who do they send in…
Rare Larry27 races · 3 top 3
Save the Clock Tower27 races · 7 top 3
Be Good27 races · 7 top 3
Rare External27 races · 3 top 3
› Roster · 23 coresby distance type
Sprint · 16
- Save the Clock TowerSprint-Mid
- New SlangSprint
- Perseus SpiritSprint
- Golden ThunderboltSprint
- Arc RaiderSprint
- Juicy SwagSprint
- Memorable and UniqueSprint
- Rare ExternalSprint-Mid
- Rare LarrySprint
- The Golden ManSprint
- Quick SwagSprint
- Juicy LadySprint
- Can I Get a 14?Sprint
- Open Your EyesSprint
- SwarleySprint-Mid
- Solar QueenSprint
Mid · 1
Marathon · 6
- Be GoodMarathon
- Jasper's MoneyMarathon
- Water TowerMid-Marathon
- Going for 2Marathon
- Cyber TitanMid-Marathon
- Granite SovereignMarathon
› How these work
Win % is the share of rounds won in a race type and distance this season, with each round weighted by how often matches get that far. Lists only use races with 6+ rounds.
“× avg” is how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season.
Pick and ban come from your Power minus theirs on each map. Power: the share of rounds you'd win against an average team, after allowing for opponents (50 = average).