Team report · Pro league · alpha

🏁Elkins Racing🏁

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Rounds won by segment

Each box: win % · rounds played · league rank · times it comes up per map · green above the 50% average, red below

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.

Cores in 1800m 24 gate madness

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🏁Elkins Racing🏁
  • Thundering Firetop 3 3 of 11 (avg 13%) · league rank Top 2% (19%)
  • Walter Whitetop 3 2 of 17 (avg 13%) · league rank Top 5% (17%)
  • Save the Clock Towertop 3 5 of 17 (avg 13%) · league rank Top 9% (17%)
  • Be Goodtop 3 0 of 17 (avg 13%) · league rank Top 35% (13%)
  • Rare Externaltop 3 1 of 17 (avg 13%) · league rank Top 40% (12%)
  • Maureen Ponderosatop 3 1 of 6 (avg 13%) · league rank Middle (12%)
  • Marty McFlytop 3 1 of 11 (avg 13%) · league rank Middle (12%)
  • Lawyer Uptop 3 1 of 6 (avg 13%) · league rank Middle (11%)
  • Heads Will Rolltop 3 2 of 6 (avg 13%) · league rank Middle (11%)
  • Alchemytop 3 1 of 11 (avg 13%) · league rank Middle (11%)
  • Rare Larrytop 3 0 of 17 (avg 13%) · league rank Middle (11%)
  • Steel Stormtop 3 0 of 6 (avg 13%) · league rank Middle (10%)
  • Memorable and Uniquetop 3 2 of 11 (avg 13%) · league rank Bottom 39% (9.5%)
  • Pre Approvedtop 3 1 of 6 (avg 13%) · league rank Bottom 31% (8.7%)
  • Perseus Spirittop 3 0 of 11 (avg 13%) · league rank Bottom 29% (8.5%)
  • Babs Kramertop 3 0 of 6 (avg 13%) · league rank Bottom 21% (7.7%)
  • April Ludgatetop 3 1 of 11 (avg 13%) · league rank Bottom 21% (7.7%)
  • Jasper's Moneytop 3 0 of 11 (avg 13%) · league rank Bottom 6% (6.5%)
  • Power Bar Swindletop 3 0 of 6 (avg 13%) · league rank Bottom 3% (6.4%)

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).