Team report · Pro league · alpha

🏁Elkins Racing🏁

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Each core's best 3 races and up to 3 where it's below average (3+ races there).

CoreRacesEarns the point
Archer's Riddle530.9× avg
Jenny Was a Friend of Mine431.0× avg
Going for 2371.4× avg
Archer's Iridium320.8× avg
Arc Raider311.1× avg
Jasper's Money300.6× avg
Save the Clock Tower301.7× avg
Golden Thunderbolt280.9× avg
Be Good260.5× avg
Can I Get a 14?251.4× avg
Cyber Titan170.6× avg
Rare External140.5× avg
Juicy Swag130.0× avg
Open Your Eyes120.7× avg
Lady Thunderbolt121.7× avg
The Golden Man121.5× avg
Rare Larry100.0× avg
Water Tower90.9× avg
Juicy Lady90.9× avg
Perseus Spirit91.8× avg
Memorable and Unique82.0× avg
New Slang70.5× avg
Quick Swag61.3× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

KING SHELDIKAR: Power 51.7, #6. A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).