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๐ŸElkins Racing๐Ÿ

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Compare with

Cores

TableWho they fieldCore vs coreBest matchups1v1 head-to-head

Each core's best 3 races and up to 3 where it's below average (3+ races there). Pick a team in Compare with to unlock best matchups and 1v1 head-to-heads.

CoreRacesEarns the point
Save the Clock Tower1630.9ร— avg
Walter White1551.3ร— avg
Be Good921.0ร— avg
Marty McFly911.0ร— avg
Alchemy891.2ร— avg
Heads Will Roll870.8ร— avg
New Slang561.1ร— avg
The Golden Man521.0ร— avg
Thundering Fire511.0ร— avg
Lawyer Up450.7ร— avg
Rare External440.8ร— avg
Glistening Thunder441.2ร— avg
Rare Larry430.8ร— avg
April Ludgate410.5ร— avg
Clara Clayton400.8ร— avg
Perseus Spirit351.8ร— avg
Memorable and Unique311.0ร— avg
Pre Approved300.9ร— avg
Babs Kramer300.3ร— avg
Maureen Ponderosa291.3ร— avg
Golden Thunderbolt281.0ร— avg
Juicy Swag261.7ร— avg
Jasper's Money240.7ร— avg
Steel Storm231.7ร— avg
Power Bar Swindle60.0ร— avg
Thunderbolt's Spirit50.0ร— avg

Earns the point: how often a core does what wins its team the round โ€” wins the race (1v1, WTA) or finishes top 3 (madness) โ€” against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that โ€œbeat most of the fieldโ€ can still rarely score there. Best / needs-work segments need 3+ races.

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27โ€“30).