Compare with
Cores
Each core's best 3 races and up to 3 where it's below average (3+ races there). Pick a team in Compare with to unlock best matchups and 1v1 head-to-heads.
| Core | Races | Earns the point | Best races | Needs work |
|---|---|---|---|---|
| Save the Clock Tower | 62 | 0.3× avg | ||
| Be Good | 47 | 0.8× avg | ||
| Archer's Riddle | 44 | 0.4× avg | ||
| Going for 2 | 39 | 1.7× avg | ||
| Arc Raider | 38 | 1.2× avg | ||
| Rare External | 35 | 1.1× avg | ||
| Memorable and Unique | 34 | 0.0× avg | — | |
| Can I Get a 14? | 32 | 2.5× avg | ||
| Jasper's Money | 31 | 0.3× avg | — | |
| Golden Thunderbolt | 31 | 0.3× avg | ||
| Jenny Was a Friend of Mine | 31 | 1.5× avg | ||
| Cyber Titan | 30 | 1.1× avg | ||
| Perseus Spirit | 29 | 0.0× avg | — | |
| The Golden Man | 24 | 2.7× avg | ||
| Juicy Swag | 23 | 1.3× avg | — | |
| Rare Larry | 23 | 1.9× avg | ||
| Quick Swag | 22 | 1.0× avg | ||
| Open Your Eyes | 21 | 0.0× avg | — | |
| Archer's Iridium | 21 | 0.0× avg | — | |
| Water Tower | 20 | 0.0× avg | — | |
| Juicy Lady | 15 | 1.5× avg | ||
| Thundering Fire | 12 | 1.0× avg | ||
| Marty McFly | 10 | 2.6× avg | — | — |
| Alchemy | 10 | 0.0× avg | — | — |
| Walter White | 10 | 2.2× avg | — | |
| Lady Thunderbolt | 10 | 0.0× avg | — | — |
| Elixir | 8 | 0.0× avg | — | — |
| Swarley | 8 | 0.0× avg | — | |
| Titanic Gail | 7 | 0.0× avg | — | — |
| Wedding Present | 5 | 0.0× avg | — | — |
| Lawyer Up | 2 | 0.0× avg | — | — |
Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).