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๐ŸElkins Racing๐Ÿ

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Compare with

Cores

TableWho they fieldCore vs coreBest matchups1v1 head-to-head

Each core's best 3 races and up to 3 where it's below average (3+ races there). Pick a team in Compare with to unlock best matchups and 1v1 head-to-heads.

CoreRacesEarns the point
Save the Clock Tower2541.5ร— avg
Walter White2141.6ร— avg
Alchemy1740.9ร— avg
Marty McFly1631.1ร— avg
Memorable and Unique1501.8ร— avg
Be Good1281.0ร— avg
Heads Will Roll1251.2ร— avg
Lawyer Up1090.6ร— avg
Perseus Spirit1040.6ร— avg
Rare External1021.8ร— avg
Thundering Fire880.7ร— avg
April Ludgate810.7ร— avg
Pre Approved670.6ร— avg
Rare Larry661.3ร— avg
Steel Storm660.3ร— avg
The Golden Man652.0ร— avg
Golden Thunderbolt500.9ร— avg
Juicy Swag460.8ร— avg
Maureen Ponderosa430.5ร— avg
Jasper's Money400.9ร— avg
Glistening Thunder320.0ร— avg
New Slang260.0ร— avg
Clara Clayton170.0ร— avg
Babs Kramer150.0ร— avg
Thunderbolt's Spirit140.0ร— avg
Overland Thunderbolt90.0ร— avg
Patti Mayonnaise40.0ร— avg
Power Bar Swindle10.0ร— avg

Earns the point: how often a core does what wins its team the round โ€” wins the race (1v1, WTA) or finishes top 3 (madness) โ€” against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that โ€œbeat most of the fieldโ€ can still rarely score there. Best / needs-work segments need 3+ races.

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27โ€“30).