Team report · Pro league · alpha

🏁Elkins Racing🏁

Compare with

Cores

TableWho they fieldCore vs coreBest matchups1v1 head-to-head

Each core's best 3 races and up to 3 where it's below average (3+ races there). Pick a team in Compare with to unlock best matchups and 1v1 head-to-heads.

CoreRacesEarns the point
New Slang1441.2× avg
Save the Clock Tower1150.9× avg
Walter White871.0× avg
Be Good791.3× avg
Clara Clayton760.8× avg
Marty McFly611.1× avg
Glistening Thunder611.2× avg
April Ludgate601.0× avg
Heads Will Roll431.0× avg
Thundering Fire420.9× avg
Rare External310.4× avg
Alchemy300.7× avg
Maureen Ponderosa230.9× avg
Golden Thunderbolt181.5× avg
The Golden Man140.9× avg
Perseus Spirit130.9× avg
Babs Kramer120.7× avg
Jasper's Money121.7× avg
Juicy Swag73.4× avg
Rare Larry71.7× avg
Memorable and Unique10.0× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).