Compare with
Cores
Who 🏁Elkins Racing🏁 actually sent in the races that come up most this season — most-used first, with how often each core earned the point there.
| Race | 🏁Elkins Racing🏁 sent |
|---|---|
| 2200m 24 gate madness 1.6 per map | Can I Get a 14? ×11 · top 3 1Rare Larry ×11 · top 3 2Save the Clock Tower ×11 · top 3 2Going for 2 ×11 · top 3 1 |
| 1000m 1v1 1.1 per map | Golden Thunderbolt ×16 · won 10New Slang ×4 · won 1 |
| 1800m 24 gate madness 1.1 per map | Rare Larry ×8 · top 3 1Save the Clock Tower ×8 · top 3 5Going for 2 ×8 · top 3 1Jasper's Money ×8 · top 3 0 |
| 2000m 6 gate WTA 1.0 per map | Be Good ×14 · won 1Going for 2 ×13 · won 3Archer's Iridium ×9 · won 0Save the Clock Tower ×7 · won 0 |
| 1600m 24 gate WTA 0.9 per map | |
| 1200m 6 gate WTA 0.9 per map | |
| 2000m 22 gate WTA 0.8 per map | Can I Get a 14? ×4 · won 0Rare Larry ×4 · won 0Save the Clock Tower ×4 · won 0Going for 2 ×4 · won 0 |
| 1000m 22 gate WTA 0.8 per map | |
| 1000m 6 gate madness 0.8 per map | Arc Raider ×12 · top 3 8Golden Thunderbolt ×12 · top 3 8Juicy Swag ×8 · top 3 6New Slang ×3 · top 3 1 |
| 1800m 4 gate WTA 0.8 per map | Save the Clock Tower ×12 · won 3Cyber Titan ×6 · won 1Jenny Was a Friend of Mine ×4 · won 0Walter White ×2 · won 0 |
×9 = sent 9 times this season; won / top 3 = how often it earned the point there. Pick a team in Compare with to see theirs alongside.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).