Team report · all teams

High Rollers

Compare with

Cores

TableWho they fieldCore vs coreBest matchups1v1 head-to-head

Each core's best 3 races and up to 3 where it's below average (3+ races there). Pick a team in Compare with to unlock best matchups and 1v1 head-to-heads.

CoreRacesEarns the point
HACKING THE ALGO1090.5× avg
EMINENT FORCE1091.6× avg
GRATED ETHER🧀1090.8× avg
SWIFT ESCORT1091.1× avg
CHEESY LOVE🧀♥️ 1091.4× avg
CHEESY NINES1051.1× avg
SHREDDED LOVE🧀1010.9× avg
CHEESY ETHER🧀⚠️931.3× avg
GRATED SWAG🧀890.3× avg
AGAINST ALL ODDS701.0× avg
RED BULL660.0× avg
BUDDHA621.0× avg
Divine Harvest240.0× avg
STRANGE CAR231.0× avg
SHREDDED CHIDO🧀230.0× avg
SCARLET ESCORT200.4× avg
DELICATE BUDDHA🧘‍♂️201.1× avg
SHREDDED MATH 🧀🧮122.0× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).