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High Rollers

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Cores

TableWho they fieldCore vs coreBest matchups1v1 head-to-head

Each core's best 3 races and up to 3 where it's below average (3+ races there). Pick a team in Compare with to unlock best matchups and 1v1 head-to-heads.

CoreRacesEarns the point
CHEESY LOVE🧀♥️ 1571.1× avg
SWIFT ESCORT1521.7× avg
CHEESY NINES1371.6× avg
EMINENT FORCE1371.2× avg
CHEESY ETHER🧀⚠️1021.1× avg
RED BULL1000.0× avg
GRATED SWAG🧀990.6× avg
BUDDHA890.8× avg
AGAINST ALL ODDS800.6× avg
GRATED ETHER🧀731.4× avg
SHREDDED LOVE🧀620.7× avg
HACKING THE ALGO570.7× avg
SHREDDED MATH 🧀🧮320.6× avg
Divine Harvest170.0× avg
STRANGE CAR161.2× avg
SHREDDED CHIDO🧀160.0× avg
DELICATE BUDDHA🧘‍♂️90.0× avg
SCARLET ESCORT91.8× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).