Team report · Lower league

Killer Clowns

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Each core's best 3 races and up to 3 where it's below average (3+ races there).

CoreRacesEarns the point
Pinky Star2141.1× avg
Pink Streak1771.1× avg
Fat Star1501.0× avg
Shake N Flake1420.9× avg
Popped Cherry1391.0× avg
Goldilocks1201.1× avg
My Boy Blue1181.2× avg
Blaze Amazon1071.3× avg
Divine Lane1001.1× avg
Death Star881.5× avg
Cheeky871.1× avg
Pink Sky870.9× avg
Yellow Sky861.0× avg
Cherry Pop781.7× avg
Sky 660.8× avg
Lazer Comet571.6× avg
Yippie Star551.5× avg
Zippie540.8× avg
Golden Zoom541.8× avg
Shatter510.4× avg
Shine like a Diamond490.2× avg
Cheese Doodle440.3× avg
Tinky Winky400.8× avg
Cheesy Waves350.4× avg
Hiccup231.6× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

Latin Racing: Power 54.4, #13. A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).