Killer Clowns vs Latin Racing
Each box: left = your win %, right = theirs, with rounds played · green = ahead, red = behind (5+ points)| Race ↓ · distance → | 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m |
|---|---|---|---|---|---|---|---|
| 1v1 | 55%27r 66%21r | 59%7r 80%5r | 54%8r 47%4r | 42%12r 50%8r | 43%22r 56%14r | 80%6r 60%5r | 32%21r 65%13r |
| 6 gate madness | 31%21r 55%14r | 77%14r 60%10r | 21%7r 40%5r | 54%13r 62%8r | 58%14r 88%8r | 37%17r 47%12r | 71%17r 83%12r |
| 12 gate madness | —0r —0r | 29%7r 33%3r | 100%2r —0r | 86%7r 33%3r | |||
| 24 gate madness | 75%8r 67%6r | 71%7r 40%5r | 50%2r 50%6r | 100%1r 0%1r | 55%10r 63%8r | 28%8r 64%16r | |
| 4 gate WTA | 50%4r 33%3r | 29%7r 33%3r | 18%9r 45%5r | 57%7r 33%3r | 70%15r 45%9r | 57%7r 67%3r | 51%7r 16%5r |
| 6 gate WTA | 43%7r 67%3r | 68%7r 28%4r | 75%4r 100%1r | 50%6r 67%3r | 74%19r 51%12r | 54%9r 67%3r | |
| 12 gate WTA | 20%5r 60%5r | 60%5r 40%5r | |||||
| 16 gate WTA | 100%4r 0%3r | 75%4r 33%3r | 33%3r 33%3r | 67%3r 100%1r | 38%8r 50%6r | ||
| 22 gate WTA | 0%3r 34%5r | 33%3r 33%9r | 100%1r 50%2r | 100%3r 56%9r | 88%2r 64%4r | 2%3r 50%6r | 76%2r 70%4r |
| 24 gate WTA | 25%4r 33%3r | 25%4r 67%3r | 58%11r 47%7r | 33%3r 33%3r | —0r —0r |
Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.
Cores in 1400m 24 gate madness
✕ close- Pink Streaktop 3 1 of 2 (avg 13%) · league rank Top 7% (16%)
- My Boy Bluetop 3 0 of 2 (avg 13%) · league rank Top 13% (15%)
- Cherry Poptop 3 1 of 2 (avg 13%) · league rank Top 17% (15%)
- Cheekytop 3 0 of 2 (avg 13%) · league rank Top 22% (14%)
- Lazer Comettop 3 1 of 2 (avg 13%) · league rank Top 28% (14%)
- Pink Skytop 3 0 of 2 (avg 13%) · league rank Top 29% (14%)
- Yellow Skytop 3 0 of 2 (avg 13%) · league rank Top 34% (13%)
- Hiccuptop 3 0 of 2 (avg 13%) · league rank Middle (12%)
- Pinky Startop 3 0 of 2 (avg 13%) · league rank Middle (11%)
- Sky top 3 0 of 2 (avg 13%) · league rank Middle (11%)
- Cheese Doodletop 3 0 of 2 (avg 13%) · league rank Bottom 39% (10%)
- Cheesy Wavestop 3 0 of 2 (avg 13%) · league rank Bottom 7% (6.8%)
- Scarlet Panthertop 3 1 of 6 (avg 13%) · league rank Top 2% (19%)
- Zoeytop 3 3 of 6 (avg 13%) · league rank Top 39% (13%)
- Drift Miragetop 3 0 of 6 (avg 13%) · league rank Middle (12%)
- She’s Extremetop 3 1 of 6 (avg 13%) · league rank Middle (12%)
- First Lighttop 3 1 of 6 (avg 13%) · league rank Middle (11%)
- Cursed Monolithtop 3 1 of 6 (avg 13%) · league rank Middle (11%)
- Livid Jaguartop 3 2 of 6 (avg 13%) · league rank Middle (11%)
- Starlinetop 3 2 of 6 (avg 13%) · league rank Bottom 34% (9.8%)
- Angry Dan isn't Funtop 3 0 of 6 (avg 13%) · league rank Bottom 32% (9.6%)
- Nova Nectartop 3 0 of 6 (avg 13%) · league rank Bottom 21% (8.1%)
- Solar Surgetop 3 0 of 6 (avg 13%) · league rank Bottom 18% (7.8%)
- Phantom Panthertop 3 0 of 6 (avg 13%) · league rank Bottom 10% (7.0%)
Latin Racing: Power 54.4, #13. A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).