Killer Clowns vs Latin Racing
Each box: left = your win %, right = theirs, with rounds played · green = ahead, red = behind (5+ points)| Race ↓ · distance → | 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m |
|---|---|---|---|---|---|---|---|
| 1v1 | 55%27r 66%21r | 59%7r 80%5r | 54%8r 47%4r | 42%12r 50%8r | 43%22r 56%14r | 80%6r 60%5r | 32%21r 65%13r |
| 6 gate madness | 31%21r 55%14r | 77%14r 60%10r | 21%7r 40%5r | 54%13r 62%8r | 58%14r 88%8r | 37%17r 47%12r | 71%17r 83%12r |
| 12 gate madness | —0r —0r | 29%7r 33%3r | 100%2r —0r | 86%7r 33%3r | |||
| 24 gate madness | 75%8r 67%6r | 71%7r 40%5r | 50%2r 50%6r | 100%1r 0%1r | 55%10r 63%8r | 28%8r 64%16r | |
| 4 gate WTA | 50%4r 33%3r | 29%7r 33%3r | 18%9r 45%5r | 57%7r 33%3r | 70%15r 45%9r | 57%7r 67%3r | 51%7r 16%5r |
| 6 gate WTA | 43%7r 67%3r | 68%7r 28%4r | 75%4r 100%1r | 50%6r 67%3r | 74%19r 51%12r | 54%9r 67%3r | |
| 12 gate WTA | 20%5r 60%5r | 60%5r 40%5r | |||||
| 16 gate WTA | 100%4r 0%3r | 75%4r 33%3r | 33%3r 33%3r | 67%3r 100%1r | 38%8r 50%6r | ||
| 22 gate WTA | 0%3r 34%5r | 33%3r 33%9r | 100%1r 50%2r | 100%3r 56%9r | 88%2r 64%4r | 2%3r 50%6r | 76%2r 70%4r |
| 24 gate WTA | 25%4r 33%3r | 25%4r 67%3r | 58%11r 47%7r | 33%3r 33%3r | —0r —0r |
Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.
Cores in 2000m 22 gate WTA
✕ close- Blaze Amazonwon 0 of 3 (avg 4.5%) · league rank Top 1% (8.4%)
- Death Starwon 0 of 3 (avg 4.5%) · league rank Top 5% (7.1%)
- Shake N Flakewon 1 of 3 (avg 4.5%) · league rank Top 12% (6.1%)
- Fat Starwon 0 of 3 (avg 4.5%) · league rank Top 12% (6.1%)
- Pinky Starwon 0 of 3 (avg 4.5%) · league rank Top 14% (5.9%)
- Popped Cherrywon 0 of 3 (avg 4.5%) · league rank Top 30% (4.7%)
- Yippie Starwon 0 of 3 (avg 4.5%) · league rank Top 31% (4.6%)
- Tinky Winkywon 0 of 3 (avg 4.5%) · league rank Top 40% (4.1%)
- Divine Lanewon 0 of 3 (avg 4.5%) · league rank Middle (3.0%)
- Shatterwon 0 of 3 (avg 4.5%) · league rank Bottom 35% (2.8%)
- Shine like a Diamondwon 0 of 3 (avg 4.5%) · league rank Bottom 11% (2.3%)
- Flame Dashwon 2 of 6 (avg 4.5%) · league rank Top 1% (8.2%)
- Forge Serpentwon 1 of 6 (avg 4.5%) · league rank Top 13% (6.0%)
- Legacy Runnerwon 0 of 6 (avg 4.5%) · league rank Top 21% (5.4%)
- Zero Mercywon 0 of 6 (avg 4.5%) · league rank Top 29% (4.8%)
- Swift Fistwon 0 of 6 (avg 4.5%) · league rank Middle (4.0%)
- Peak Crownwon 0 of 6 (avg 4.5%) · league rank Middle (3.9%)
- Flux Daggerwon 0 of 6 (avg 4.5%) · league rank Middle (3.6%)
- Grand Azulawon 0 of 6 (avg 4.5%) · league rank Middle (3.2%)
- Violet Jaguarwon 0 of 6 (avg 4.5%) · league rank Middle (3.1%)
- Phantom Pantherwon 0 of 6 (avg 4.5%) · league rank Bottom 24% (2.5%)
- Spellbreakerwon 0 of 6 (avg 4.5%) · league rank Bottom 19% (2.4%)
Latin Racing: Power 54.4, #13. A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).