Team report · Lower league

Killer Clowns

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Cores

TableWho they fieldCore vs coreBest matchups1v1 head-to-head

Each core's best 3 races and up to 3 where it's below average (3+ races there). Pick a team in Compare with to unlock best matchups and 1v1 head-to-heads.

CoreRacesEarns the point
Divine Lane281.2× avg
Pinky Star261.3× avg
Fat Star231.0× avg
Shake N Flake232.9× avg
Shatter220.0× avg
My Boy Blue221.5× avg
Pink Streak202.9× avg
Cherry Pop201.9× avg
Yippie Star191.7× avg
Death Star190.6× avg
Lazer Comet182.3× avg
Popped Cherry171.3× avg
Shine like a Diamond160.0× avg
Goldilocks150.0× avg
Blaze Amazon140.7× avg
Sky 110.0× avg
Yellow Sky110.0× avg
Tinky Winky101.2× avg
Cheeky100.0× avg
Hiccup90.0× avg
Zippie80.0× avg
Golden Zoom81.9× avg
Pink Sky81.5× avg
Cheese Doodle70.0× avg
Cheesy Waves71.8× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).