Team report · Lower league

Killer Clowns

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Rounds won by segment

Each box: win % · rounds played · league rank · times it comes up per map · green above the 50% average, red below

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.

Cores in 2000m 22 gate WTA

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Killer Clowns
  • Blaze Amazonwon 0 of 3 (avg 4.5%) · league rank Top 1% (8.1%)
  • Death Starwon 0 of 3 (avg 4.5%) · league rank Top 7% (6.8%)
  • Shake N Flakewon 1 of 3 (avg 4.5%) · league rank Top 11% (6.2%)
  • Fat Starwon 0 of 3 (avg 4.5%) · league rank Top 13% (6.1%)
  • Pinky Starwon 0 of 3 (avg 4.5%) · league rank Top 14% (5.9%)
  • Popped Cherrywon 0 of 3 (avg 4.5%) · league rank Top 30% (4.7%)
  • Yippie Starwon 0 of 3 (avg 4.5%) · league rank Top 31% (4.6%)
  • Tinky Winkywon 0 of 3 (avg 4.5%) · league rank Middle (4.1%)
  • Divine Lanewon 0 of 3 (avg 4.5%) · league rank Middle (3.1%)
  • Shatterwon 0 of 3 (avg 4.5%) · league rank Bottom 35% (2.8%)
  • Shine like a Diamondwon 0 of 3 (avg 4.5%) · league rank Bottom 8% (2.3%)

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).