Team report · Lower league

Killer Clowns

Team vault →
Compare with

Rounds won by segment

Each box: win % · rounds played · league rank · times it comes up per map · green above the 50% average, red below

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.

Cores in 1400m 24 gate madness

✕ close
Killer Clowns
  • Golden Zoomtop 3 2 of 8 (avg 13%) · league rank Top 1% (19%)
  • Pink Streaktop 3 3 of 22 (avg 13%) · league rank Top 7% (16%)
  • My Boy Bluetop 3 5 of 22 (avg 13%) · league rank Top 13% (15%)
  • Cherry Poptop 3 3 of 14 (avg 13%) · league rank Top 17% (15%)
  • Cheekytop 3 3 of 22 (avg 13%) · league rank Top 22% (14%)
  • Lazer Comettop 3 2 of 14 (avg 13%) · league rank Top 28% (14%)
  • Pink Skytop 3 3 of 20 (avg 13%) · league rank Top 29% (14%)
  • Goldilockstop 3 3 of 10 (avg 13%) · league rank Top 31% (13%)
  • Yellow Skytop 3 2 of 22 (avg 13%) · league rank Top 34% (13%)
  • Zoom_Zoomtop 3 0 of 10 (avg 13%) · league rank Top 36% (13%)
  • Fat Startop 3 0 of 8 (avg 13%) · league rank Middle (12%)
  • Hiccuptop 3 1 of 12 (avg 13%) · league rank Middle (12%)
  • Pinky Startop 3 2 of 14 (avg 13%) · league rank Middle (11%)
  • Sky top 3 1 of 14 (avg 13%) · league rank Middle (11%)
  • Shake N Flaketop 3 0 of 2 (avg 13%)
  • Heavens Hammertop 3 0 of 2 (avg 13%)
  • Cheese Doodletop 3 3 of 14 (avg 13%) · league rank Bottom 39% (10%)
  • Jack Burtontop 3 0 of 8 (avg 13%) · league rank Bottom 38% (10%)
  • Cheesy Wavestop 3 0 of 12 (avg 13%) · league rank Bottom 7% (6.8%)
  • Heavens Parktop 3 0 of 6 (avg 13%) · league rank Bottom 6% (6.7%)
  • Wizzotop 3 0 of 8 (avg 13%) · league rank Bottom 2% (6.4%)

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).