Compare with
Power
61.7
3rd of 26 on Measure
Standings
11th
9 pts
Matches
3–4
9 pts · rounds 251–227
Next match
Latin Racing
Week 8
Best map
Measure
Power 61.7 · 3rd · 5–2
Worst map
Miracles
Power 46.5 · 16th · 1–0
Above average
Glory
Power 55.4 · 10th · 2–2
Above average
Anchor
Power 54.7 · 11th · 0–5
Where do we lose the most points?
1400m 12 gate madness29%
1200m 4 gate WTA29%
1600m 1v143%
Where we win them
2000m 12 gate madness86%
2000m 6 gate WTA86%
1800m 6 gate madness71%
Next match: what do we pick, ban and field?
Pick MeasureBan Miracles
2000m 12 gate madnessBlaze Amazon, Death Star
1600m 1v1Pink Streak
1800m 6 gate madnessPopped Cherry, Shake N Flake
Which cores are costing us?
Shine like a Diamond0.0× avg
Tinky Winky0.4× avg
Cheese Doodle0.5× avg
Carrying us
Death Star1.8× avg
Yippie Star1.7× avg
Golden Zoom1.7× avg
Where are they better than us?
1600m 1v143 vs 71%
1800m 24 gate madness43 vs 71%
1400m 12 gate madness29 vs 57%
Where we're better
2000m 12 gate madness86 vs 29%
1800m 6 gate madness71 vs 43%
Who do they send in…
› Roster · 25 coresby distance type
Sprint · 10
- CheekySprint
- Pink StreakSprint-Mid
- Yellow SkySprint
- Pink SkySprint
- Divine LaneSprint
- Shine like a DiamondSprint-Mid
- Sky Sprint-Mid
- Cheese DoodleSprint
- HiccupSprint
- ZippieSprint
Mid · 4
- My Boy BlueMid
- Golden ZoomMid
- Cheesy WavesMid
- Lazer CometMid
Marathon · 11
- GoldilocksMid-Marathon
- Fat StarMarathon
- Shake N FlakeMarathon
- Pinky StarMarathon
- ShatterMid-Marathon
- Yippie StarMarathon
- Death StarMarathon
- Popped CherryMid-Marathon
- Cherry PopMid-Marathon
- Tinky WinkyMarathon
- Blaze AmazonMarathon
› How these work
Win % is the share of rounds won in a race type and distance this season, with each round weighted by how often matches get that far. Lists only use races with 6+ rounds.
“× avg” is how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season.
Pick and ban come from your Power minus theirs on each map. Power: the share of rounds you'd win against an average team, after allowing for opponents (50 = average).