Team report · Lower league

Killer Clowns

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Each core's best 3 races and up to 3 where it's below average (3+ races there).

CoreRacesEarns the point
Pinky Star851.2× avg
Pink Streak631.0× avg
Shake N Flake580.9× avg
Popped Cherry571.0× avg
Goldilocks501.0× avg
Blaze Amazon441.6× avg
Death Star431.8× avg
Fat Star431.4× avg
My Boy Blue351.3× avg
Yellow Sky331.0× avg
Cheeky311.2× avg
Divine Lane281.0× avg
Sky 260.8× avg
Pink Sky230.9× avg
Yippie Star211.7× avg
Cherry Pop201.5× avg
Zippie190.7× avg
Shine like a Diamond160.0× avg
Tinky Winky160.4× avg
Shatter140.6× avg
Cheese Doodle130.5× avg
Golden Zoom121.7× avg
Lazer Comet120.7× avg
Cheesy Waves60.0× avg
Hiccup64.0× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

Latin Racing: Power 51.2, #15. A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).