Rounds won by segment
Each box: win % · rounds played · league rank · times it comes up per map · green above the 50% average, red belowEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Measure). Grey = fewer than 3 rounds. Blank = that segment isn't on Measure. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.
Cores in 1000m 24 gate madness
✕ close- Yellow Skytop 3 2 of 13 (avg 13%) · league rank Top 5% (17%)
- Shake N Flaketop 3 0 of 2 (avg 13%) · league rank Top 11% (16%)
- Goldilockstop 3 2 of 13 (avg 13%) · league rank Top 12% (16%)
- Cheekytop 3 0 of 13 (avg 13%) · league rank Top 13% (15%)
- Zippietop 3 0 of 2 (avg 13%) · league rank Top 14% (15%)
- Pink Streaktop 3 0 of 9 (avg 13%) · league rank Top 15% (15%)
- Golden Zoomtop 3 2 of 11 (avg 13%) · league rank Top 22% (14%)
- Sky top 3 1 of 8 (avg 13%) · league rank Top 29% (13%)
- Divine Lanetop 3 1 of 9 (avg 13%) · league rank Top 31% (13%)
- Cherry Poptop 3 0 of 4 (avg 13%) · league rank Top 32% (13%)
- Pink Skytop 3 3 of 11 (avg 13%) · league rank Top 33% (13%)
- My Boy Bluetop 3 3 of 9 (avg 13%) · league rank Top 38% (12%)
- Bonkerstop 3 1 of 3 (avg 13%) · league rank Middle (11%)
- Popped Cherrytop 3 0 of 2 (avg 13%)
- Fat Startop 3 0 of 6 (avg 13%) · league rank Middle (11%)
- Lazer Comettop 3 1 of 6 (avg 13%) · league rank Middle (10%)
- Zoom_Zoomtop 3 0 of 7 (avg 13%) · league rank Middle (10%)
- Cheese Doodletop 3 0 of 4 (avg 13%) · league rank Bottom 38% (9.9%)
- Pinky Startop 3 0 of 5 (avg 13%) · league rank Bottom 33% (9.3%)
- Silver Thundertop 3 0 of 4 (avg 13%) · league rank Bottom 25% (8.4%)
- Jack Burtontop 3 0 of 2 (avg 13%) · league rank Bottom 24% (8.2%)
- Cheesy Wavestop 3 0 of 4 (avg 13%) · league rank Bottom 15% (7.3%)
- Heavens Hammertop 3 0 of 2 (avg 13%) · league rank Bottom 10% (6.8%)
- Heavens Parktop 3 0 of 2 (avg 13%) · league rank Bottom 4% (6.5%)
- Wizzotop 3 0 of 5 (avg 13%) · league rank Bottom 1% (6.3%)
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).