Killer Clowns vs North West
Each box: left = your win %, right = theirs, with rounds played · green = ahead, red = behind (5+ points)| Race ↓ · distance → | 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m |
|---|---|---|---|---|---|---|---|
| 1v1 | 56%16r 63%11r | 76%5r 33%3r | 25%5r 0%1r | 50%4r 33%3r | 38%12r 83%6r | 75%5r 33%3r | 28%12r 39%5r |
| 6 gate madness | 10%11r 33%6r | 86%11r 67%6r | 26%5r 33%3r | 24%5r 67%3r | 35%12r 100%5r | 77%8r 58%5r | |
| 12 gate WTA | 25%4r 100%3r | 75%4r 67%3r |
Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Anchor). Grey = fewer than 3 rounds. Blank = that segment isn't on Anchor. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.
Of the 14 races with 3+ rounds for both teams, you're ahead in 6, behind in 8 and level in 0.
- 1200m 6 gate madness 86% vs 67%
- 2200m 6 gate madness 77% vs 58%
- 1800m 12 gate WTA 75% vs 67%
- 2000m 6 gate madness 35% vs 100%
- 1800m 1v1 38% vs 83%
- 1600m 6 gate madness 24% vs 67%
Ahead / behind = 5+ points apart. Biggest edges are weighted by how often the race comes up on Anchor, so a common race counts for more than a rare one.
North West: Power 59.3, #4. A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).