Team report · Lower league

Killer Clowns

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Compare with

Cores

TableWho they fieldCore vs coreBest matchups1v1 head-to-head

Each core's best 3 races and up to 3 where it's below average (3+ races there). Pick a team in Compare with to unlock best matchups and 1v1 head-to-heads.

CoreRacesEarns the point
Cheeky621.1× avg
Fat Star581.0× avg
Goldilocks560.8× avg
Pink Streak541.1× avg
Yellow Sky521.3× avg
Pink Sky521.1× avg
Shake N Flake491.2× avg
Pinky Star461.1× avg
Death Star430.8× avg
Popped Cherry381.1× avg
My Boy Blue250.8× avg
Zoom_Zoom211.0× avg
Yippie Star161.1× avg
Cherry Pop110.0× avg
Divine Lane111.5× avg
Jack Burton80.8× avg
Golden Zoom70.6× avg
Sky 61.1× avg
Tinky Winky60.0× avg
Zippie51.2× avg
Bonkers40.0× avg
Cheese Doodle21.7× avg
Hiccup10.0× avg
Shine like a Diamond10.0× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).