Compare with
vsyours vs North West's
Pinky Star is ahead in 8 of the 30 races they both run, Carrick in 16. Biggest edge: 2200m 24 gate madness (19% vs 14%); biggest gap: 1400m 24 gate WTA (3.4% vs 6.7%).
| Race ↓ · distance → | 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m |
|---|---|---|---|---|---|---|---|
| 1v1 | —not run Top 35%52% | —not run Top 34%53% | —not run Bottom 36%51% | —not run Bottom 26%50% | Top 24%57% —not run | ||
| 6 gate madness | Bottom 13%47% Top 32%52% | —not run Top 29%53% | Top 19%55% Middle51% | Top 15%57% Bottom 32%50% | Top 15%59% Bottom 24%48% | ||
| 12 gate madness | Bottom 34%23% Top 7%30% | Top 26%29% Top 29%29% | Top 8%31% Top 33%28% | ||||
| 24 gate madness | Bottom 33%9.3% Middle12% | Bottom 30%9.0% Top 25%14% | Middle11% Top 5%17% | Middle13% Top 2%18% | Top 22%15% Top 11%16% | Top 5%19% Top 23%14% | |
| 4 gate WTA | —not run Top 11%30% | Top 32%28% Top 35%28% | Top 12%30% Middle27% | Top 13%32% —not run | |||
| 6 gate WTA | Bottom 28%15% —not run | Bottom 36%17% Top 6%21% | Top 39%19% Top 28%20% | Top 14%21% Top 35%19% | Top 13%23% Bottom 38%18% | ||
| 12 gate WTA | Top 36%9.5% Top 15%11% | ||||||
| 16 gate WTA | Middle5.4% —not run | Middle6.2% Top 4%9.7% | Top 36%7.0% Top 13%8.6% | Top 9%9.4% Top 25%7.6% | |||
| 22 gate WTA | Bottom 29%2.9% —not run | —not run Top 22%5.3% | Middle3.8% Top 3%7.2% | Middle4.4% Top 3%7.5% | —not run Top 14%6.5% | Top 14%5.9% Top 11%6.2% | Top 9%6.9% Top 18%5.8% |
| 24 gate WTA | —not run Top 21%4.9% | Middle3.4% Top 4%6.7% | Middle4.0% Top 3%7.0% | Top 31%4.5% Top 8%6.1% | —not run Top 12%5.3% |
Left = Pinky Star, right = Carrick: league rank and chance of earning the point. Green = 10%+ more likely than the other, red = less likely; “not run” = fewer than 3 league races of that race. In 1v1s, h2h is the chance Pinky Star beats Carrick head to head.
North West: Power 56.2, #10. A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).