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Only Donations Racing

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Rounds won by segment

Each box: win % · rounds played · league rank · times it comes up per map · green above the 50% average, red below

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.

Cores in 1800m 24 gate madness

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Only Donations Racing
  • Paradisetop 3 4 of 20 (avg 13%) · league rank Top 15% (16%)
  • The Diamondtop 3 3 of 20 (avg 13%) · league rank Top 15% (16%)
  • Fart In The Windtop 3 7 of 20 (avg 13%) · league rank Top 20% (15%)
  • Golden Childtop 3 1 of 20 (avg 13%) · league rank Top 39% (12%)
  • Seymour Coxtop 3 1 of 20 (avg 13%) · league rank Bottom 39% (9.5%)
  • I Love Golddtop 3 3 of 20 (avg 13%) · league rank Bottom 38% (9.4%)
  • Storm Legacytop 3 4 of 20 (avg 13%) · league rank Bottom 33% (8.9%)
  • Unify Orbittop 3 2 of 20 (avg 13%) · league rank Bottom 26% (8.3%)
  • Abysstop 3 0 of 20 (avg 13%) · league rank Bottom 19% (7.6%)
  • Minute Maidtop 3 2 of 20 (avg 13%) · league rank Bottom 11% (6.9%)
  • Hilltop Hustletop 3 0 of 20 (avg 13%) · league rank Bottom 6% (6.6%)
  • Misty Meadowtop 3 0 of 20 (avg 13%) · league rank Bottom 4% (6.4%)

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).