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Only Donations Racing

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Rounds won by segment

Each box: win % · rounds played · league rank · times it comes up per map · green above the 50% average, red below

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.

Cores in 1800m 24 gate madness

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Only Donations Racing
  • Paradisetop 3 3 of 16 (avg 13%) · league rank Top 15% (16%)
  • The Diamondtop 3 3 of 16 (avg 13%) · league rank Top 15% (16%)
  • Fart In The Windtop 3 5 of 16 (avg 13%) · league rank Top 20% (15%)
  • Golden Childtop 3 1 of 16 (avg 13%) · league rank Top 39% (12%)
  • Seymour Coxtop 3 1 of 16 (avg 13%) · league rank Bottom 39% (9.5%)
  • I Love Golddtop 3 1 of 16 (avg 13%) · league rank Bottom 38% (9.4%)
  • Storm Legacytop 3 4 of 16 (avg 13%) · league rank Bottom 33% (8.9%)
  • Unify Orbittop 3 1 of 16 (avg 13%) · league rank Bottom 26% (8.3%)
  • Abysstop 3 0 of 16 (avg 13%) · league rank Bottom 19% (7.6%)
  • Minute Maidtop 3 1 of 16 (avg 13%) · league rank Bottom 11% (6.9%)
  • Hilltop Hustletop 3 0 of 16 (avg 13%) · league rank Bottom 6% (6.6%)
  • Misty Meadowtop 3 0 of 16 (avg 13%) · league rank Bottom 4% (6.4%)

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).