Team report · Lower league

Only Donations Racing

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Rounds won by segment

Each box: win % · rounds played · league rank · times it comes up per map · green above the 50% average, red below

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Measure). Grey = fewer than 3 rounds. Blank = that segment isn't on Measure. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.

Cores in 1000m 24 gate madness

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Only Donations Racing
  • Golden Childtop 3 1 of 4 (avg 13%) · league rank Top 7% (17%)
  • Doomtop 3 0 of 4 (avg 13%) · league rank Top 14% (15%)
  • Paradisetop 3 1 of 4 (avg 13%) · league rank Top 22% (14%)
  • Fart In The Windtop 3 1 of 4 (avg 13%) · league rank Top 30% (13%)
  • Unify Orbittop 3 0 of 4 (avg 13%) · league rank Top 40% (12%)
  • The Diamondtop 3 1 of 4 (avg 13%) · league rank Middle (11%)
  • The Divinetop 3 1 of 4 (avg 13%) · league rank Middle (11%)
  • Holidaytop 3 1 of 4 (avg 13%) · league rank Middle (11%)
  • I Love Golddtop 3 0 of 4 (avg 13%) · league rank Middle (11%)
  • Flip a Cointop 3 0 of 4 (avg 13%) · league rank Bottom 13% (7.2%)
  • Sapphire Speedstertop 3 0 of 4 (avg 13%) · league rank Bottom 7% (6.7%)
  • Minute Maidtop 3 0 of 4 (avg 13%) · league rank Bottom 5% (6.5%)

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).