Compare with
Cores
Each core's best 3 races and up to 3 where it's below average (3+ races there). Pick a team in Compare with to unlock best matchups and 1v1 head-to-heads.
| Core | Races | Earns the point | Best races | Needs work |
|---|---|---|---|---|
| Paradise | 199 | 1.2× avg | ||
| Minute Maid | 145 | 0.5× avg | ||
| Golden Child | 135 | 1.1× avg | ||
| I Love Goldd | 121 | 1.1× avg | ||
| Rash Decision | 120 | 1.3× avg | ||
| The One | 105 | 1.2× avg | ||
| Holiday | 105 | 1.3× avg | ||
| Unify Orbit | 92 | 0.8× avg | ||
| The Divine | 81 | 0.8× avg | ||
| Fart In The Wind | 75 | 1.4× avg | ||
| Airball | 66 | 1.1× avg | ||
| The Diamond | 64 | 1.1× avg | ||
| Storm Legacy | 53 | 1.1× avg | ||
| Abyss | 51 | 0.9× avg | ||
| Sapphire Speedster | 48 | 0.4× avg | — | |
| Doctor Phil | 41 | 0.8× avg | ||
| Queen Ram | 40 | 0.7× avg | ||
| Doom | 28 | 0.5× avg | ||
| Rampant | 20 | 0.0× avg | — | |
| Seymour Cox | 7 | 0.0× avg | — |
Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).