Compare with
Power
37.1
27th of 32 on Measure
Standings
—
Matches
—
Next match
None scheduled
Best map
Glory
Power 47.4 · 22nd · 2–6
Worst map
Measure
Power 37.1 · 27th · 0–4
Below average
Anchor
Power 42.1 · 28th · 1–3
Below average
Miracles
Power 37.8 · 27th · 0–5
Next match: what do we pick, ban and field?
No match on the schedule yet.
Are we good enough at…
Not yet
38% of rounds · 21st of 29 · 8 rounds
0%league average 50%100%
Which cores are costing us?
Seymour Cox0.2× avg
Minute Maid0.2× avg
Storm Legacy0.5× avg
Carrying us
The Diamond1.6× avg
Unify Orbit1.3× avg
Fart In The Wind1.3× avg
Where are they better than us?
2000m 12 gate madness38 vs 42%
Where we're better
1600m 1v150 vs 42%
Who do they send in…
Primary Injection12 races · 2 top 3
Indigo Roadster12 races · 3 top 3
Digital Dave12 races · 5 top 3
Prime Directive12 races · 1 top 3
› Roster · 19 coresby distance type
Sprint · 8
- Golden ChildSprint
- I Love GolddSprint-Mid
- Sapphire SpeedsterSprint
- Doctor PhilSprint
- DoomSprint-Mid
- Flip a CoinSprint
- SuperFlySprint
- LadyGPTSprint
Mid · 3
- ParadiseMid
- Minute MaidMid
- The DivineMid
Marathon · 8
- The DiamondMid-Marathon
- Rash DecisionMarathon
- The OneMarathon
- AirballMarathon
- HolidayMarathon
- Queenie WeenieMid-Marathon
- Fart In The WindMid-Marathon
- DonkMarathon
› How these work
Win % is the share of rounds won in a race type and distance this season, with each round weighted by how often matches get that far. Lists only use races with 6+ rounds.
“× avg” is how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season.
Pick and ban come from your Power minus theirs on each map. Power: the share of rounds you'd win against an average team, after allowing for opponents (50 = average).