Compare with
Each core's best 3 races and up to 3 where it's below average (3+ races there).
| Core | Races | Earns the point | Best races | Needs work |
|---|---|---|---|---|
| Golden Child | 114 | 1.4× avg | ||
| I Love Goldd | 90 | 1.0× avg | ||
| Paradise | 87 | 1.7× avg | ||
| Rash Decision | 84 | 1.3× avg | ||
| The Divine | 78 | 1.4× avg | ||
| Minute Maid | 77 | 0.0× avg | — | |
| Queenie Weenie | 72 | 0.5× avg | ||
| Airball | 72 | 1.2× avg | ||
| Unify Orbit | 65 | 1.5× avg | ||
| Holiday | 56 | 1.5× avg | ||
| Doom | 47 | 2.4× avg | ||
| The One | 44 | 0.7× avg | ||
| Flip a Coin | 43 | 0.2× avg | — | |
| The Diamond | 41 | 0.6× avg | — | |
| Doctor Phil | 32 | 0.0× avg | — | |
| Fart In The Wind | 25 | 0.8× avg | ||
| Sapphire Speedster | 24 | 0.0× avg | — |
Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.
MACE Racing - Patticakes: Power 42.4, #19. A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).