Rounds won by segment
Each box: win % · rounds played · league rank · times it comes up per map · green above the 50% average, red below| Race ↓ · distance → | 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m |
|---|---|---|---|---|---|---|---|
| 4 gate WTA | 69% 17r · 5th · 2.0/map | 63% 11r · 10th · 1.4/map | 50% 17r · 13th · 2.0/map | — | 30% 14r · 28th · 1.8/map | ||
| 6 gate WTA | 18% 20r · 31st · 2.3/map | 56% 14r · 14th · 1.7/map | 54% 24r · 14th · 3.0/map | ||||
| 16 gate WTA | 40% 10r · 20th · 1.1/map | 31% 17r · 30th · 2.0/map | 38% 8r · 21st · 0.9/map | 50% 4r · 14th · 0.6/map | 38% 16r · 24th · 2.0/map | ||
| 24 gate WTA | 13% 8r · 30th · 1.0/map | 25% 8r · 29th · 1.0/map | 35% 28r · 29th · 3.5/map | 67% 6r · 8th · 0.8/map | 50% 2r · 0.1/map |
Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Glory). Grey = fewer than 3 rounds. Blank = that segment isn't on Glory. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.
Cores in 1800m 24 gate WTA
✕ close- The Diamondwon 0 of 6 (avg 4.2%) · league rank Top 13% (5.7%)
- Paradisewon 0 of 6 (avg 4.2%) · league rank Top 17% (5.5%)
- Fart In The Windwon 3 of 6 (avg 4.2%) · league rank Top 28% (4.8%)
- Golden Childwon 0 of 6 (avg 4.2%) · league rank Middle (4.0%)
- Seymour Coxwon 0 of 6 (avg 4.2%) · league rank Bottom 35% (2.7%)
- I Love Golddwon 1 of 6 (avg 4.2%) · league rank Bottom 33% (2.7%)
- Storm Legacywon 0 of 6 (avg 4.2%) · league rank Bottom 29% (2.6%)
- Unify Orbitwon 0 of 6 (avg 4.2%) · league rank Bottom 25% (2.4%)
- Abysswon 0 of 6 (avg 4.2%) · league rank Bottom 16% (2.2%)
- Minute Maidwon 0 of 6 (avg 4.2%) · league rank Bottom 8% (2.1%)
- Hilltop Hustlewon 0 of 6 (avg 4.2%) · league rank Bottom 4% (2.1%)
- Misty Meadowwon 0 of 6 (avg 4.2%) · league rank Bottom 3% (2.1%)
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).