Compare with
Cores
vstwo of yours — pick a team in Compare with to face theirs
Golden Child is ahead in 14 of the 28 races they both run, Paradise in 9. Biggest edge: 1400m 24 gate WTA (5.8% vs 4.0%); biggest gap: 2000m 22 gate WTA (3.0% vs 5.8%).
| Race ↓ · distance → | 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m |
|---|---|---|---|---|---|---|---|
| 1v1 | Top 22%53% —not run | —not run Bottom 24%49% | —not run Bottom 20%50% | ||||
| 6 gate madness | Top 23%53% Bottom 40%50% | Middle51% —not run | —not run Bottom 28%49% | —not run Bottom 31%50% | —not run Top 37%53% | —not run Bottom 36%51% | —not run Bottom 24%49% |
| 12 gate madness | Top 9%30% Top 39%27% | Top 20%28% Middle25% | —not run Top 25%29% | —not run Top 35%27% | |||
| 24 gate madness | Top 7%17% Top 22%14% | Top 15%15% Top 35%13% | Top 11%16% Middle12% | Top 30%14% Top 26%14% | Top 39%12% Top 15%16% | Middle9.2% Top 33%13% | |
| 4 gate WTA | Top 13%29% —not run | Middle27% —not run | Top 30%27% —not run | —not run Bottom 39%26% | —not run Top 33%28% | ||
| 6 gate WTA | Top 27%19% —not run | Top 20%19% Middle17% | —not run Middle18% | —not run Top 30%20% | —not run Top 38%19% | ||
| 12 gate WTA | Top 25%10% Middle8.5% | Middle8.0% Top 22%11% | |||||
| 16 gate WTA | Top 9%8.7% Top 26%7.3% | Top 10%8.3% Middle6.1% | Top 30%7.3% Top 28%7.4% | Middle6.0% Top 21%8.1% | Bottom 36%4.4% Top 37%6.5% | ||
| 22 gate WTA | Top 7%6.5% Top 20%5.4% | Top 15%5.8% Top 32%4.7% | Top 9%6.3% Middle4.4% | Top 23%5.4% Top 21%5.5% | Bottom 38%3.0% Top 16%5.8% | Middle3.1% Top 31%4.7% | |
| 24 gate WTA | Top 15%5.4% Top 32%4.3% | Top 9%5.8% Middle4.0% | Top 22%5.0% Top 21%5.0% | Middle4.0% Top 17%5.5% | Middle2.8% Top 24%4.3% |
Left = Golden Child, right = Paradise: league rank and chance of earning the point. Green = 10%+ more likely than the other, red = less likely; “not run” = fewer than 3 league races of that race. In 1v1s, h2h is the chance Golden Child beats Paradise head to head.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).