♠ Direthreat Racing ♠ vs Thirsty Camel
Each box: left = your win %, right = theirs, with rounds played · green = ahead, red = behind (5+ points)| Race ↓ · distance → | 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m |
|---|---|---|---|---|---|---|---|
| 1v1 | 36%24r 49%18r | 19%6r 100%5r | 0%6r 81%6r | 67%9r 50%8r | 47%18r 31%14r | 20%5r 25%4r | 54%15r 9%12r |
| 6 gate madness | 29%17r 68%13r | 2%11r 73%9r | 60%6r 98%4r | 31%8r 74%9r | 23%10r 37%9r | 51%15r 25%13r | 49%14r 9%11r |
| 12 gate madness | —0r —0r | 25%4r 50%4r | 0%1r 50%2r | 75%4r 25%4r | |||
| 24 gate madness | 50%6r 57%7r | 50%4r 60%5r | 25%4r 33%6r | 100%2r 0%1r | 74%8r 11%9r | 52%11r 21%16r | |
| 4 gate WTA | 0%3r —0r | 50%4r 50%4r | 61%5r 50%4r | 50%4r 50%4r | 30%10r 50%4r | 0%4r 50%4r | 61%5r —0r |
| 6 gate WTA | 50%4r 25%4r | 17%4r —0r | 50%2r 67%3r | 33%3r 50%4r | 49%12r 0%4r | 0%4r 50%4r | |
| 12 gate WTA | 80%5r 25%4r | 60%5r 50%4r | |||||
| 16 gate WTA | 67%3r —0r | 100%3r —0r | 50%2r —0r | 0%1r —0r | 50%6r —0r | ||
| 22 gate WTA | 57%6r 21%5r | 33%6r 56%9r | 50%2r 100%1r | 33%6r 44%9r | 0%2r 0%3r | 0%4r 33%6r | 43%3r 33%3r |
| 24 gate WTA | 33%3r —0r | 67%3r —0r | 53%7r —0r | 50%2r —0r | —0r —0r |
Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.
Of the 37 races with 3+ rounds for both teams, you're ahead in 15, behind in 20 and level in 2.
- 1800m 24 gate madness 74% vs 11%
- 2000m 6 gate WTA 49% vs 0%
- 2200m 1v1 54% vs 9%
- 1400m 1v1 0% vs 81%
- 1200m 6 gate madness 2% vs 73%
- 1000m 6 gate madness 29% vs 68%
Ahead / behind = 5+ points apart. Biggest edges are weighted by how often the race comes up, so a common race counts for more than a rare one.
Thirsty Camel: Power 30.4, #25. A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).