MACE Racing - Patticakes vs Only Donations Racing
Each box: left = your win %, right = theirs, with rounds played · green = ahead, red = behind (5+ points)| Race ↓ · distance → | 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m |
|---|---|---|---|---|---|---|---|
| 1v1 | 34%15r 37%19r | 0%3r 26%7r | 53%4r 39%5r | 50%6r 13%8r | 43%12r 41%15r | 100%3r 75%4r | 75%8r 45%15r |
| 6 gate madness | 74%10r 63%15r | 83%6r 42%12r | 0%3r 26%5r | 19%5r 46%10r | 67%6r 12%9r | 49%10r 72%13r | 55%9r 50%12r |
| 12 gate madness | —0r —0r | 67%3r 100%4r | 0%1r 100%1r | 33%3r 75%4r | |||
| 24 gate madness | 50%4r 25%4r | 33%3r 33%3r | 50%2r —0r | 0%1r —0r | 41%5r 25%4r | 19%5r 0%1r | |
| 4 gate WTA | 75%4r 50%6r | 0%3r 74%5r | 18%6r 61%9r | 33%3r 25%4r | 51%10r 32%16r | 67%3r 25%4r | 100%5r 67%12r |
| 6 gate WTA | 0%3r 74%5r | 25%4r 75%9r | 50%2r 0%2r | 50%2r 75%4r | 40%15r 41%22r | 33%3r 76%5r | |
| 12 gate WTA | 67%3r 75%4r | 33%3r 50%4r | |||||
| 16 gate WTA | 25%4r 65%7r | 25%4r 33%6r | 33%3r 33%6r | —0r 100%2r | 25%8r 50%12r | ||
| 22 gate WTA | 100%2r —0r | 67%3r —0r | 100%1r —0r | 33%3r —0r | 0%1r —0r | 0%2r —0r | 0%1r —0r |
| 24 gate WTA | 50%4r 67%6r | 50%4r 50%6r | 25%8r 50%14r | 33%3r 17%6r | —0r 100%1r |
Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.
Cores in 1800m 24 gate WTA
✕ close- Ember Sirenwon 0 of 3 (avg 4.2%) · league rank Top 11% (5.9%)
- I'm Feeling Luckywon 1 of 3 (avg 4.2%) · league rank Middle (3.7%)
- Prime Directivewon 0 of 3 (avg 4.2%) · league rank Middle (3.4%)
- Primary Injectionwon 0 of 3 (avg 4.2%) · league rank Bottom 35% (2.8%)
- Distant Desertwon 0 of 3 (avg 4.2%) · league rank Bottom 28% (2.5%)
- Winning Corewon 0 of 3 (avg 4.2%) · league rank Bottom 25% (2.4%)
- Indigo Roadsterwon 0 of 3 (avg 4.2%) · league rank Bottom 20% (2.3%)
- Digital Davewon 0 of 3 (avg 4.2%) · league rank Bottom 17% (2.2%)
- Dandy Don't Do It!won 0 of 3 (avg 4.2%) · league rank Bottom 15% (2.2%)
- Take Me Homewon 0 of 3 (avg 4.2%) · league rank Bottom 11% (2.1%)
- Causationwon 0 of 3 (avg 4.2%) · league rank Bottom 10% (2.1%)
- Lively and Intriguingwon 0 of 3 (avg 4.2%) · league rank Bottom 2% (2.1%)
- The Diamondwon 0 of 6 (avg 4.2%) · league rank Top 13% (5.7%)
- Paradisewon 0 of 6 (avg 4.2%) · league rank Top 17% (5.5%)
- Rash Decisionwon 0 of 6 (avg 4.2%) · league rank Top 19% (5.4%)
- Airballwon 0 of 6 (avg 4.2%) · league rank Top 30% (4.6%)
- Holidaywon 1 of 6 (avg 4.2%) · league rank Top 33% (4.3%)
- The Divinewon 0 of 6 (avg 4.2%) · league rank Top 39% (4.0%)
- Golden Childwon 0 of 6 (avg 4.2%) · league rank Middle (4.0%)
- The Onewon 0 of 6 (avg 4.2%) · league rank Middle (3.3%)
- Doomwon 0 of 6 (avg 4.2%) · league rank Middle (3.1%)
- Unify Orbitwon 0 of 6 (avg 4.2%) · league rank Bottom 25% (2.4%)
- Queenie Weeniewon 0 of 6 (avg 4.2%) · league rank Bottom 22% (2.4%)
- Minute Maidwon 0 of 6 (avg 4.2%) · league rank Bottom 8% (2.1%)
Only Donations Racing: Power 51.2, #16. A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).