MACE Racing - Patticakes vs Only Donations Racing
Each box: left = your win %, right = theirs, with rounds played · green = ahead, red = behind (5+ points)| Race ↓ · distance → | 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m |
|---|---|---|---|---|---|---|---|
| 1v1 | 34%15r 37%19r | 0%3r 26%7r | 53%4r 39%5r | 50%6r 13%8r | 43%12r 41%15r | 100%3r 75%4r | 75%8r 45%15r |
| 6 gate madness | 74%10r 63%15r | 83%6r 42%12r | 0%3r 26%5r | 19%5r 46%10r | 67%6r 12%9r | 49%10r 72%13r | 55%9r 50%12r |
| 12 gate madness | —0r —0r | 67%3r 100%4r | 0%1r 100%1r | 33%3r 75%4r | |||
| 24 gate madness | 50%4r 25%4r | 33%3r 33%3r | 50%2r —0r | 0%1r —0r | 41%5r 25%4r | 19%5r 0%1r | |
| 4 gate WTA | 75%4r 50%6r | 0%3r 74%5r | 18%6r 61%9r | 33%3r 25%4r | 51%10r 32%16r | 67%3r 25%4r | 100%5r 67%12r |
| 6 gate WTA | 0%3r 74%5r | 25%4r 75%9r | 50%2r 0%2r | 50%2r 75%4r | 40%15r 41%22r | 33%3r 76%5r | |
| 12 gate WTA | 67%3r 75%4r | 33%3r 50%4r | |||||
| 16 gate WTA | 25%4r 65%7r | 25%4r 33%6r | 33%3r 33%6r | —0r 100%2r | 25%8r 50%12r | ||
| 22 gate WTA | 100%2r —0r | 67%3r —0r | 100%1r —0r | 33%3r —0r | 0%1r —0r | 0%2r —0r | 0%1r —0r |
| 24 gate WTA | 50%4r 67%6r | 50%4r 50%6r | 25%8r 50%14r | 33%3r 17%6r | —0r 100%1r |
Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.
Cores in 1200m 24 gate WTA
✕ close- Take Me Homewon 0 of 4 (avg 4.2%) · league rank Middle (3.3%)
- Crimson Firewon 0 of 4 (avg 4.2%) · league rank Middle (3.3%)
- Distant Desertwon 0 of 4 (avg 4.2%) · league rank Middle (3.2%)
- Vivid Lightningwon 1 of 4 (avg 4.2%) · league rank Middle (3.1%)
- Sand Dunewon 0 of 4 (avg 4.2%) · league rank Bottom 38% (3.0%)
- Lost Kingwon 1 of 4 (avg 4.2%) · league rank Bottom 33% (2.8%)
- Juan Wickwon 0 of 4 (avg 4.2%) · league rank Bottom 32% (2.7%)
- Lost Causewon 0 of 4 (avg 4.2%) · league rank Bottom 24% (2.5%)
- Causationwon 0 of 4 (avg 4.2%) · league rank Bottom 24% (2.4%)
- I'm Feeling Luckywon 0 of 4 (avg 4.2%) · league rank Bottom 23% (2.4%)
- Thug McMuffinwon 0 of 4 (avg 4.2%) · league rank Bottom 21% (2.4%)
- Lively and Intriguingwon 0 of 4 (avg 4.2%) · league rank Bottom 5% (2.1%)
- Golden Childwon 0 of 6 (avg 4.2%) · league rank Top 15% (5.4%)
- The Divinewon 0 of 6 (avg 4.2%) · league rank Top 20% (5.0%)
- Paradisewon 2 of 6 (avg 4.2%) · league rank Top 32% (4.3%)
- I Love Golddwon 1 of 6 (avg 4.2%) · league rank Middle (3.5%)
- Holidaywon 1 of 6 (avg 4.2%) · league rank Middle (3.2%)
- Doctor Philwon 0 of 6 (avg 4.2%) · league rank Bottom 37% (2.9%)
- Unify Orbitwon 0 of 6 (avg 4.2%) · league rank Bottom 36% (2.9%)
- The Diamondwon 0 of 6 (avg 4.2%) · league rank Bottom 35% (2.9%)
- Fart In The Windwon 0 of 6 (avg 4.2%) · league rank Bottom 26% (2.5%)
- Flip a Coinwon 0 of 6 (avg 4.2%) · league rank Bottom 6% (2.1%)
- Sapphire Speedsterwon 0 of 6 (avg 4.2%) · league rank Bottom 5% (2.1%)
- Minute Maidwon 0 of 6 (avg 4.2%) · league rank Bottom 1% (2.1%)
Only Donations Racing: Power 51.2, #16. A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).