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MACE Racing - Patticakes

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Each core's best 3 races and up to 3 where it's below average (3+ races there).

CoreRacesEarns the point
Distant Desert3090.9× avg
Indigo Roadster2941.0× avg
Pepperoni2560.3× avg
Primary Injection2490.8× avg
Digital Dave2391.2× avg
Lost King2270.5× avg
Sand Dune2021.1× avg
Causation1840.2× avg
Prime Directive1821.0× avg
Winning Core1820.5× avg
Juan Wick1670.7× avg
Winning Roadster1560.4× avg
Vivid Lightning1551.2× avg
Lost Cause1470.1× avg
Crimson Fire1370.9× avg
Thug McMuffin1150.4× avg
Take Me Home1110.8× avg
Finally going to Make it1070.3× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

Only Donations Racing: Power 42.8, #26. A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).