Compare with
Rounds won by segment
Each box: win % · rounds played · league rank · times it comes up per map · green above the 50% average, red below| Race ↓ · distance → | 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m |
|---|---|---|---|---|---|---|---|
| 24 gate madness | 22% 9r · 33rd · 1.0/map | 100% 1r · 0.6/map | 11% 18r · 39th · 2.0/map | — | 9% 22r · 40th · 3.2/map | 22% 41r · 38th · 5.1/map | |
| 22 gate WTA | 37% 17r · 32nd · 3.1/map | 38% 16r · 30th · 2.0/map | 52% 10r · 18th · 1.6/map | 17% 18r · 39th · 2.0/map | — | 15% 27r · 39th · 3.2/map | 44% 9r · 25th · 1.0/map |
Each cell: share of rounds won in that segment, the number of rounds, and how often it comes up per map. Grey = few rounds; blank = that segment isn't on Miracles. Click a cell to see which cores ran it.
Cores in 1400m 24 gate madness
✕ closeMACE Racing - Patticakes
- Sand Dunetop 3 4 of 18 (avg 13%) · league rank Middle (12%)
- Juan Wicktop 3 0 of 18 (avg 13%) · league rank Middle (12%)
- Distant Deserttop 3 3 of 18 (avg 13%) · league rank Middle (12%)
- Crimson Firetop 3 2 of 18 (avg 13%) · league rank Middle (11%)
- Lost Kingtop 3 1 of 18 (avg 13%) · league rank Middle (11%)
- Take Me Hometop 3 0 of 18 (avg 13%) · league rank Bottom 35% (9.9%)
- Vivid Lightningtop 3 1 of 18 (avg 13%) · league rank Bottom 32% (9.6%)
- Thug McMuffintop 3 1 of 18 (avg 13%) · league rank Bottom 29% (9.3%)
- Lost Causetop 3 1 of 18 (avg 13%) · league rank Bottom 20% (8.0%)
- Finally going to Make ittop 3 0 of 18 (avg 13%) · league rank Bottom 12% (7.1%)
- Causationtop 3 1 of 18 (avg 13%) · league rank Bottom 8% (6.8%)
- Pepperonitop 3 0 of 18 (avg 13%) · league rank Bottom 1% (6.3%)
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01.