Team report · Lower league

MACE Racing - Patticakes

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Rounds won by segment

Each box: win % · rounds played · league rank · times it comes up per map · green above the 50% average, red below

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.

Cores in 1400m 22 gate WTA

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MACE Racing - Patticakes
  • Distant Desertwon 1 of 10 (avg 4.5%) · league rank Middle (4.2%)
  • Juan Wickwon 1 of 10 (avg 4.5%) · league rank Middle (4.1%)
  • Sand Dunewon 0 of 10 (avg 4.5%) · league rank Middle (4.0%)
  • Lost Kingwon 1 of 10 (avg 4.5%) · league rank Bottom 39% (3.5%)
  • Crimson Firewon 1 of 10 (avg 4.5%) · league rank Bottom 36% (3.4%)
  • Take Me Homewon 0 of 10 (avg 4.5%) · league rank Bottom 30% (3.2%)
  • Vivid Lightningwon 0 of 10 (avg 4.5%) · league rank Bottom 29% (3.1%)
  • Thug McMuffinwon 1 of 10 (avg 4.5%) · league rank Bottom 28% (3.0%)
  • Lost Causewon 0 of 10 (avg 4.5%) · league rank Bottom 19% (2.6%)
  • Causationwon 0 of 10 (avg 4.5%) · league rank Bottom 11% (2.3%)
  • Pepperoniwon 0 of 10 (avg 4.5%) · league rank Bottom 1% (2.3%)

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).