Compare with
Power
27.6
31st of 33 on Miracles
Standings
—
Matches
—
Next match
None scheduled
Best map
Measure
Power 44.1 · 24th · 2–4
Worst map
Miracles
Power 27.6 · 31st · 0–7
Below average
Anchor
Power 38.4 · 31st · 0–4
Below average
Glory
Power 38.3 · 32nd · 1–4
Where do we lose the most points?
2200m 24 gate madness19%
2000m 22 gate WTA20%
1800m 24 gate madness17%
Where we win them
1400m 22 gate WTA63%
Next match: what do we pick, ban and field?
No match on the schedule yet.
Are we good enough at…
Not yet
19% of rounds · 29th of 33 · 33 rounds
0%league average 50%100%
Which cores are costing us?
Pepperoni0.0× avg
Causation0.2× avg
Thug McMuffin0.2× avg
Carrying us
Prime Directive1.4× avg
Digital Dave1.4× avg
Indigo Roadster1.4× avg
Where are they better than us?
Pick a team to compare with.
Who do they send in…
Prime Directive33 races · 5 top 3
Digital Dave33 races · 7 top 3
Lost King33 races · 0 top 3
Winning Core33 races · 4 top 3
› Roster · 19 coresby distance type
Sprint · 9
- Distant DesertSprint
- Sand DuneSprint-Mid
- Vivid LightningSprint
- Juan WickSprint
- Crimson FireSprint
- Lost CauseSprint
- Lost KingSprint
- CausationSprint
- Take Me HomeSprint
Mid · 2
Marathon · 8
- Indigo RoadsterMarathon
- Primary InjectionMarathon
- Digital DaveMarathon
- Winning CoreMarathon
- Prime DirectiveMarathon
- Ember SirenMarathon
- Lively and IntriguingMid-Marathon
- Dandy Don't Do It!Marathon
› How these work
Win % is the share of rounds won in a race type and distance this season, with each round weighted by how often matches get that far. Lists only use races with 6+ rounds.
“× avg” is how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season.
Pick and ban come from your Power minus theirs on each map. Power: the share of rounds you'd win against an average team, after allowing for opponents (50 = average).