Compare with
Power
44.1
24th of 32 on Measure
Standings
—
Matches
—
Next match
None scheduled
Best map
Measure
Power 44.1 · 24th · 2–4
Worst map
Miracles
Power 27.6 · 31st · 0–7
Below average
Anchor
Power 38.4 · 31st · 0–4
Below average
Glory
Power 38.3 · 32nd · 1–4
Where do we lose the most points?
1800m 24 gate madness0%
2200m 24 gate madness16%
1800m 4 gate WTA16%
Where we win them
2200m 6 gate madness100%
1200m 4 gate WTA83%
1200m 6 gate WTA67%
Next match: what do we pick, ban and field?
No match on the schedule yet.
Are we good enough at…
Not yet
42% of rounds · 20th of 29 · 12 rounds
0%league average 50%100%
Which cores are costing us?
Lost Cause0.0× avg
Causation0.0× avg
Finally going to Make it0.0× avg
Carrying us
Juan Wick1.7× avg
Take Me Home1.6× avg
Vivid Lightning1.4× avg
Where are they better than us?
1600m 1v142 vs 50%
Where we're better
2000m 12 gate madness42 vs 38%
Who do they send in…
Abyss8 races · 3 top 3
Fart In The Wind8 races · 3 top 3
Seymour Cox8 races · 0 top 3
Minute Maid8 races · 0 top 3
› Roster · 19 coresby distance type
Sprint · 9
- Distant DesertSprint
- Sand DuneSprint-Mid
- Vivid LightningSprint
- Juan WickSprint
- Crimson FireSprint
- Lost CauseSprint
- Lost KingSprint
- CausationSprint
- Take Me HomeSprint
Mid · 2
Marathon · 8
- Indigo RoadsterMarathon
- Primary InjectionMarathon
- Digital DaveMarathon
- Winning CoreMarathon
- Prime DirectiveMarathon
- Ember SirenMarathon
- Lively and IntriguingMid-Marathon
- Dandy Don't Do It!Marathon
› How these work
Win % is the share of rounds won in a race type and distance this season, with each round weighted by how often matches get that far. Lists only use races with 6+ rounds.
“× avg” is how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season.
Pick and ban come from your Power minus theirs on each map. Power: the share of rounds you'd win against an average team, after allowing for opponents (50 = average).