Team report · Lower league

MACE Racing - Patticakes

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Each core's best 3 races and up to 3 where it's below average (3+ races there).

CoreRacesEarns the point
Distant Desert620.5× avg
Primary Injection500.7× avg
Indigo Roadster431.5× avg
Sand Dune400.9× avg
I'm Feeling Lucky391.1× avg
Winning Core380.3× avg
Vivid Lightning361.1× avg
Lost King360.6× avg
Prime Directive340.9× avg
Digital Dave311.2× avg
Take Me Home311.5× avg
Juan Wick281.3× avg
Ember Siren260.8× avg
Dandy Don't Do It!260.0× avg
Crimson Fire240.6× avg
Lively and Intriguing230.0× avg
Lost Cause200.0× avg
Thug McMuffin200.0× avg
Causation150.0× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

Only Donations Racing: Power 52.6, #14. A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).