Compare with
Losing the most points
- 1600m 24 gate WTA 25% · 21st of 23 · 8 rounds
- 2200m 16 gate WTA 25% · 19th of 22 · 8 rounds
- 2000m 6 gate WTA 42% · 15th of 25 · 12 rounds
Winning the most points
No strong spots with enough rounds yet.
Maps, best to worst
Strongest cores
- Indigo Roadster1.5× avg · 43 races
- Take Me Home1.5× avg · 31 races
- Juan Wick1.3× avg · 28 races
Cores that need work
- Dandy Don't Do It!0.0× avg · 26 races
- Lively and Intriguing0.0× avg · 23 races
- Lost Cause0.0× avg · 20 races
Next match: vs Only Donations Racing
Matchup heat map →Map plan · Power edge per map
- Glory · pick-7.8
- Anchor-9.2
- Measure · eliminate-15.5
Who to field on Glory
- 1600m 24 gate WTA: Ember Siren, I'm Feeling Lucky, Distant Desert
- 2000m 6 gate WTA: Digital Dave, Indigo Roadster, Winning Core
- 1200m 6 gate WTA: Vivid Lightning, Distant Desert, Crimson Fire
- 1000m 4 gate WTA: Vivid Lightning, Distant Desert
“× avg” = how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season. The full breakdown is under Heat map and Cores.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).