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MACE Racing - Patticakes

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Rounds won by segment

Each box: win % · rounds played · league rank · times it comes up per map · green above the 50% average, red below

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Glory). Grey = fewer than 3 rounds. Blank = that segment isn't on Glory. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.

Cores in 1800m 24 gate WTA

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MACE Racing - Patticakes
  • Prime Directivewon 0 of 3 (avg 4.2%) · league rank Middle (3.4%)
  • Primary Injectionwon 0 of 3 (avg 4.2%) · league rank Bottom 35% (2.8%)
  • Distant Desertwon 0 of 3 (avg 4.2%) · league rank Bottom 28% (2.5%)
  • Winning Roadsterwon 0 of 3 (avg 4.2%) · league rank Bottom 27% (2.5%)
  • Winning Corewon 0 of 3 (avg 4.2%) · league rank Bottom 25% (2.4%)
  • Sand Dunewon 0 of 3 (avg 4.2%) · league rank Bottom 25% (2.4%)
  • Lost Kingwon 0 of 3 (avg 4.2%) · league rank Bottom 24% (2.4%)
  • Juan Wickwon 1 of 3 (avg 4.2%) · league rank Bottom 23% (2.4%)
  • Indigo Roadsterwon 0 of 3 (avg 4.2%) · league rank Bottom 20% (2.3%)
  • Digital Davewon 0 of 3 (avg 4.2%) · league rank Bottom 17% (2.2%)
  • Lost Causewon 0 of 3 (avg 4.2%) · league rank Bottom 15% (2.2%)
  • Pepperoniwon 0 of 3 (avg 4.2%) · league rank Bottom 1% (2.1%)

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).