Team report · Lower league
Compare with

Each core's best 3 races and up to 3 where it's below average (3+ races there).

CoreRacesEarns the point
Mango Madness1730.9× avg
Tyrone Biggums1581.0× avg
Madness 21461.0× avg
Tenebris1430.7× avg
Borat1361.2× avg
Mad Swine1230.7× avg
Medulla1210.9× avg
Biafra1161.0× avg
Hellscream1030.4× avg
The Last Hairbender840.6× avg
Lucky Left Nut781.9× avg
Bonnie750.7× avg
Bald Crusader641.4× avg
Bongwater310.7× avg
Madness 1162.3× avg
Two Rocks and a Big Stick141.5× avg
Ten Mangoes60.0× avg
NO MA'AM40.0× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

Cerberus Racing: Power 34.0, #23. A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).