KREMMELL vs Cerberus Racing
Each box: left = your win %, right = theirs, with rounds played · green = ahead, red = behind (5+ points)| Race ↓ · distance → | 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m |
|---|---|---|---|---|---|---|---|
| 1v1 | 30%24r 58%23r | 67%6r 61%6r | 56%5r 100%5r | 56%9r 33%9r | 56%17r 40%16r | 50%6r 40%5r | 56%14r 8%14r |
| 6 gate madness | 44%17r 60%16r | 50%12r 78%12r | 20%5r 41%6r | 50%8r 50%9r | 44%9r 33%10r | 28%15r 50%13r | 69%13r 55%13r |
| 12 gate madness | —0r —0r | 67%3r 50%4r | 0%2r —0r | 33%3r 25%4r | |||
| 24 gate madness | 100%5r 17%6r | 0%3r 0%4r | 75%4r 50%4r | —0r 0%1r | 30%7r 44%7r | 40%12r 33%9r | |
| 4 gate WTA | 100%2r 67%3r | 0%3r 100%4r | 0%5r 27%4r | 67%3r 50%4r | 41%9r 30%10r | 0%3r 25%4r | 37%3r 33%6r |
| 6 gate WTA | 33%3r 25%4r | 38%3r 83%4r | 100%2r 0%1r | 33%3r 33%3r | 25%8r 32%13r | 29%6r 75%4r | |
| 12 gate WTA | 33%6r 0%5r | 33%6r 100%5r | |||||
| 16 gate WTA | 100%3r 0%3r | 0%2r 0%3r | 0%1r 67%3r | 0%1r 100%1r | 50%4r 50%6r | ||
| 22 gate WTA | 74%4r 63%3r | 67%6r 17%6r | —0r 0%1r | 83%6r 50%6r | 0%2r 50%2r | 50%4r 75%4r | 50%2r 57%3r |
| 24 gate WTA | 50%2r 67%3r | 50%2r 33%3r | 32%5r 31%7r | 100%1r 33%3r | 100%1r —0r |
Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.
Cores in 1800m 24 gate WTA
✕ close- Tyrone Biggumswon 0 of 1 (avg 4.2%) · league rank Top 10% (6.0%)
- Madness 2won 0 of 1 (avg 4.2%) · league rank Top 32% (4.4%)
- Lucky Left Nutwon 1 of 1 (avg 4.2%) · league rank Middle (4.0%)
- Mad Swinewon 0 of 1 (avg 4.2%) · league rank Middle (4.0%)
- Bald Crusaderwon 0 of 1 (avg 4.2%) · league rank Middle (4.0%)
- Boratwon 0 of 1 (avg 4.2%) · league rank Middle (3.9%)
- Medullawon 0 of 1 (avg 4.2%) · league rank Middle (3.3%)
- Biafrawon 0 of 1 (avg 4.2%) · league rank Bottom 40% (2.9%)
- Mango Madnesswon 0 of 1 (avg 4.2%) · league rank Bottom 14% (2.2%)
- Tenebriswon 0 of 1 (avg 4.2%) · league rank Bottom 11% (2.1%)
- Two Rocks and a Big Stickwon 0 of 1 (avg 4.2%) · league rank Bottom 9% (2.1%)
- Hellscreamwon 0 of 1 (avg 4.2%) · league rank Bottom 6% (2.1%)
- River Dawnwon 1 of 3 (avg 4.2%) · league rank Middle (4.0%)
- Gamma Sentinelwon 0 of 3 (avg 4.2%) · league rank Middle (3.5%)
- Solar Spectrewon 0 of 3 (avg 4.2%) · league rank Middle (3.5%)
- Jetfirewon 0 of 3 (avg 4.2%) · league rank Bottom 35% (2.7%)
- Joined Gearswon 0 of 3 (avg 4.2%) · league rank Bottom 27% (2.5%)
- Torn Thunderwon 0 of 3 (avg 4.2%) · league rank Bottom 24% (2.4%)
- Monumental Herowon 0 of 3 (avg 4.2%) · league rank Bottom 23% (2.4%)
- Pardon Me won 0 of 3 (avg 4.2%) · league rank Bottom 21% (2.3%)
- Victory of Varunawon 0 of 3 (avg 4.2%) · league rank Bottom 16% (2.2%)
- Frizzlewon 0 of 3 (avg 4.2%) · league rank Bottom 9% (2.1%)
- Am I a bike, horse or carwon 0 of 3 (avg 4.2%) · league rank Bottom 4% (2.1%)
- Sunnyvalewon 0 of 3 (avg 4.2%) · league rank Bottom 1% (2.1%)
Cerberus Racing: Power 34.0, #23. A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).