Compare with
Cores
Each core's best 3 races and up to 3 where it's below average (3+ races there). Pick a team in Compare with to unlock best matchups and 1v1 head-to-heads.
| Core | Races | Earns the point | Best races | Needs work |
|---|---|---|---|---|
| Tyrone Biggums | 152 | 1.6× avg | ||
| Medulla | 152 | 1.3× avg | ||
| Mad Swine | 152 | 1.2× avg | ||
| Borat | 152 | 1.4× avg | ||
| Bonnie | 152 | 0.6× avg | ||
| Tenebris | 152 | 0.3× avg | ||
| Biafra | 152 | 1.1× avg | ||
| Mango Madness | 152 | 0.1× avg | — | |
| Madness 2 | 152 | 1.6× avg | ||
| Ten Mangoes | 97 | 0.1× avg | — | |
| Taz’dingo | 75 | 0.3× avg | — | |
| Bald Crusader | 56 | 0.9× avg | ||
| Lucky Left Nut | 55 | 1.5× avg | ||
| The Last Hairbender | 54 | 1.3× avg | ||
| Blind Chicken | 42 | 1.0× avg |
Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).