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Rounds won by segment

Each box: win % · rounds played · league rank · times it comes up per map · green above the 50% average, red below

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.

Cores in 1600m 22 gate WTA

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KREMMELL
  • Tyrone Biggumswon 0 of 12 (avg 4.5%) · league rank Top 5% (6.9%)
  • Lucky Left Nutwon 0 of 4 (avg 4.5%) · league rank Top 6% (6.8%)
  • Madness 2won 0 of 12 (avg 4.5%) · league rank Top 12% (6.1%)
  • Boratwon 1 of 12 (avg 4.5%) · league rank Top 20% (5.5%)
  • Blind Chickenwon 0 of 4 (avg 4.5%) · league rank Top 35% (4.8%)
  • Medullawon 0 of 12 (avg 4.5%) · league rank Top 39% (4.5%)
  • Biafrawon 1 of 12 (avg 4.5%) · league rank Middle (4.1%)
  • Mad Swinewon 3 of 12 (avg 4.5%) · league rank Middle (3.9%)
  • Bonniewon 0 of 12 (avg 4.5%) · league rank Middle (3.7%)
  • Tenebriswon 1 of 12 (avg 4.5%) · league rank Bottom 16% (2.5%)
  • Taz’dingowon 0 of 8 (avg 4.5%) · league rank Bottom 10% (2.4%)
  • Mango Madnesswon 0 of 12 (avg 4.5%) · league rank Bottom 9% (2.3%)
  • Ten Mangoeswon 0 of 8 (avg 4.5%) · league rank Bottom 4% (2.3%)

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).